I think a well-designed board game would be a good way to teach the masses the problems of fiat currency, and what needs to be done to fix it. I'm thinking something along the lines of Monopoly. For those that don't know, Monopoly was created to teach the dangers of monopolies. While a lot of people fail to make that connection, it's now accepted as an obvious truth that monopolies can be a huge problem, and I think the game Monopoly had a lot to do with it. Could the same be done with a similar game about the dangers of fiat currency?
The end goal should be to teach people about fiat currency and how to fix the problem by getting enough people voted into office to fix the system.
Here's my initial thoughts on how a game like this could work:
- It should start out with an already corrupt system.
- Players start out with a certain amount of money, and can earn more money by traveling around the board, but they also lose money via taxes and fiat currency.
- Traveling around the board, players will lose more money on average than they make.
- There would be some kind of cards for the corrupt politicians that are initially in power. Maybe each politician could represent a tax spot on the board.
- There would be some way to elect good politicians to replace the corrupt politicians; maybe a dice roll, or paying a set amount of money or something.
- There would be different situations that would take place such as wars, depressions, regulations on the market, "free" universal health care, carbon tax, etc. Maybe these could be initiated by landing on certain spots, or like landing on Chance in Monopoly.
- Players need to spend a certain amount of money every round on living expenses, but that amount goes up every so often, representing the inflation tax.
- If a player runs out of money, they're out of the game. Or maybe they go on welfare and the other players all have to pay more taxes.
- The goal isn't to be the last player remaining in the game... the goal is to work together to elect all the good politicians and fix the system before everybody goes bankrupt. Either you work together and fix the system, or everybody loses.
All suggestions welcome.
For the record, I have absolutely no idea how to get something like this produced. I'm more of a creator than a producer.
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